TASK #1
The "Find Me If You Can" program will ask the user choose the image that is
different on the screen. The first level begins with teddy bears, moves on
to unicorns, and ends with images of your own choice.
The first task is to watch the introduction video below
to get an idea of what
the project entails.
After watching the video, be sure to
open up the "Starter Pack"
.
Make sure you click on the remix button after Scratch opens up so that it saves on your account.
TASK #2
TASK:
Have the intro background to show and switch to the first level with a pixelate effect.
CHECK UP:
Watch the video below to check that you completed the task.
TASK #3
TASK:
When the first level begins, get the
bear_1 sprite to show and program the “You Found Me” sound effect to play when it’s clicked on.
CHECK UP:
Watch the video below to check that you completed the task.
TASK #4
TASK:
When the bear_1 sprite is clicked, have the background switch to level 2 with a pixelate effect.
CHECK UP:
Watch the video below to check that you completed the task.
CHALLENGE EXERCISE
- Have the bear_2 sprite show at the right time when level 2 begins.
TASK #5
TASK:
When the bear_2 sprite is clicked, have the background switch to level 3 with a pixelate effect.
CHECK UP:
Watch the video below to check that you completed the task.
CHALLENGE EXERCISE
- Switch to the next level when the bear_3 and bear_4 sprites are clicked.
TASK #6
TASK:
Add the first unicorn level.
CHECK UP:
Watch the video below to check that you completed the task.
CHALLENGE EXERCISE
- Create the unicorn sprites that are cut out from the other backdrops.
TASK #7
TASK:
Get the unicorn sprites into the correct locations.
CHECK UP:
Watch the video below to check that you completed the task.
CHALLENGE EXERCISE
- Program the unicorn levels.
TASK #8
TASK:
Program a win screen.
CHECK UP:
Watch the video below to check that you completed the task.
CHALLENGE EXERCISES
- Download more backdrops and add more levels.
- Program a “You lose!” background to show when the player doesn’t click on the different bear.
- Program the game to automatically start over when they win or lose.
- Add a timer that is used to make the player lose the game when they take longer than 15 seconds on any level.
- Make the different sprite to grow and shrink when it is clicked on.