FILL
TASK:
When a ship wins, cause their ship to increase in size until they fill the screen.
At the same time, the opponent's ship should decrease until they disappear.
WINNER
TASK:
Don't declare a winner until they have won 3 rounds.
4 PLAYERS
TASK:
Add a choice to play using from 1 to 4 players.
AGAR.IO
TASK:
Recreate "Agar.io" by incorporating two cameras and randomly spawning pills that don't move.
POWER UPS
TASK:
Add Power Up sprites whose effects last for 10 seconds.
SLOW
TASK:
Causes the opponent's rain of pills to slow down by 1/3.
FAST
TASK:
Causes the opponent's rain of pills to fall faster by 1/3.
HALF
TASK:
Causes your opponent's the number of pills to decrease by 1/2.
MIRROR
TASK:
Creates a second ship that can gather pills.
BOMB
TASK:
Clears the opponent's screen of Pills.
MONEY
TASK:
Takes 500 density from your opponent.
DOUBLE
TASK:
Pills are worth double their normal value for the player.
ZERO
TASK:
Pills are worth 0 density for the opponent.
NEGATIVE
TASK:
Pills are worth negative density points for the opponent.
INVISIBLE
TASK:
Opponent's ship is invisble.
SPEED
TASK:
Player's ship increases and opponent decreases in speed by 1/2.
REMOVE
TASK:
Removes the effect of the opponent's Power Up.
STORE
TASK:
Allow up to 4 Power Ups to be stored. Power Ups will be activated using a set of hotkeys.