COUNTDOWN
TASK:
Create a countdown from "3... 2... 1..." that runs before every round.
FADE
TASK:
Fade in the score at the beginning of each round.
NO WALLS
TASK:
Add two more paddles instead of walls for a four player game.
4 PLAYERS
TASK:
Add two additional paddles and extend the height of the screen.
POWER UP
TASK:
Create a Power Up sprite that spawns in the middle of the screen and flies in
a sin wave pattern. The Power Up will be in effect for 10 hits of the ball.
See below for different effects of eating the Power Up.
BIG/SMALL
TASK:
Causes the player's paddle to increase and the opponent's to decrease in size by 1/3.
SLOW/FAST
TASK:
Makes the ball slower for the player and faster for the opponent.
MUD
TASK:
Causes the oppponent's paddle to decrease in speed by 1/3.
EXTEND
TASK:
Causes the effects of the next Power Up that is eaten by the player to last 16 hits instead of 10.
REMOVE
TASK:
Removes the effect of the opponent's Power Up.
STORE
TASK:
Allow up to 4 Power Ups to be stored. Power Ups will be activated using a set of hotkeys.