Criteria |
Points |
Yes/No |
Creates two ship objects starting mid screen. |
2 |
|
Each ship moves according to keystrokes. |
3 |
|
Create a horizontal and vertical division splitting the screen. |
2 |
|
Bind each ship to their side of the screen without letting any part of the ship off the screen. |
5 |
|
Has a "Pill" class with an update method defining it's behavior. |
5 |
|
Program a rain of "Pills" to fall on both sides when the game starts. |
5 |
|
Add color to the "Pills" that the ships can eat. |
3 |
|
Keeps track of the density of each "Ship". |
3 |
|
Each ship grows as a function of their density. |
2 |
|
Contains a HUD that displays the score. |
5 |
|
Has a "Text" class that inherits from a super class. |
3 |
|
Ends when a player's density reaches a certain value. |
2 |
|
Total: |
40 |
|