CODE CREATIVE
PONG ENDINGS
A list of expectations

Criteria Points Yes/No
Define's a Paddle class as described in the text. 5
Has two paddle objects that move based on keystrokes. 5
Define's a Ball class as described in the text. 5
Has a ball that bounces around the screen. 2
Includes an intro screen with blinking text. 5
Shows the score for each paddle. 5
Each round starts with the ball in the middle of the screen. 2
Define's a Text class as described in the tutorial. 5
Define's a Game class as described in the tutorial. 5
Contains sound objects that are played at specified times. 5
Has graphic images that are displayed on transparent surfaces. 5
Restarts the game when the ending screen is clicked. 5
Total: 54