Criteria |
Points |
Yes/No |
Has a map that is extended to 15x15 spaces. |
1 |
|
Entities are detected when at the Hero’s north, south, east or west. |
4 |
|
Monsters are encountered based on Hero's movement and a probability. |
2 |
|
Has monsters that are given speed and strengths based on ranges based on Hero attack & defense. |
2 |
|
Hero gains hides(currency) after defeating monsters. |
1 |
|
Monsters have a direction that affects run away. |
2 |
|
Bombs instantly kill Monsters. |
1 |
|
Attacks misses chance events based on Monster's speed. |
1 |
|
Map shows encountered entities that have not been destroyed. |
2 |
|
Items are displayed at the bottom of the map. |
2 |
|
Items can be used at any time, but take a turn when used during battle. |
2 |
|
Hero starts the game with a dagger and trousers that can hold two items. |
2 |
|
Has a townsperson that will give Hero a map showing location of other townspeople. |
2 |
|
Has a townsperson that will give directions to the next Boss. |
2 |
|
Has a townsperson that will accept hides in trade for goods(potions, satchel, short sword, sandals). |
4 |
|
Townspeople can be seen 2 spaces away. |
3 |
|
Has a Satchel that allows Hero the ability to carry 9 items. |
2 |
|
Has Leather sandals allows Hero to attack twice as fast. |
3 |
|
Game has a purchaseable short sword. |
1 |
|
Game has a purchaseable long sword. |
1 |
|
Game has a purchaseable battle axe. |
2 |
|
Game has three types of potions: half potion, full potion, and phoenix down. |
4 |
|
Has a first Boss that can only be defeated with a satchel full of potions. |
4 |
|
Has a second Boss that can only be defeated with a short sword. |
4 |
|
Has a third Boss that can only be defeated with a long sword and a Phoenix Down. |
4 |
|
Has a final Boss that can only be defeated with armor, sandals, battle axe and 3 Phoenix Downs. |
4 |
|
Has an filled out "Responsibility Sheet". |
4 |
|
Has a demo video with timestamp in the "Description" section. |
4 |
|
Total: |
66 |
|